A new map has appeared in Dirty Bomb! Now the mercs are going to fight around a crashed CDA airship, they will be busy with escorting a vehicle and try to destroy the holodrive aboard the ship. You can watch the video about the new map below, read the patchnotes or choose to find some more information here. Get back in there, lads!
Patch Notes
Dockyard in Ranked Mode
- Dockyard will be added to Ranked Mode alongside the release of Ranked Season 3, giving you time to get used to the map before playing it competitively.
Map Narrative
- The world of Dirty Bomb is an interconnected series of events. No Jackal mission is executed in isolation, and there is scheming that goes deeper than simple tech heists.
Some changes have been added to the game to make these connections more apparent – See what you can find!Map Bug Fixes
- We’ve made some small tweaks to two existing maps, clearing up some bugs to make the play experience smoother. These include –
Chapel
- Fixed various collision bugs that would snag players
- Fixed various texture issues
- Fixed bug where a CDA light hidden on minimal settings at the final CDA spawn would deflect weapons. Collision has now been removed on all settings
- Fixed bug where Proximity Mines could be hidden by certain decorative objects in the map
- Fixed bug where the Secondary Repairable Ramp Objective appeared as a Primary Objective for defenders
- Fixed bug where the Secondary Repairable Ramp Objective’s mini map icon was not visible to defenders
Underground
- Fixed bug where Proximity Mines could be hidden by certain decorative objects in the map
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